#pragma once

#include "IDraw.h"
#include "IRender.h"

class Drawer :
	public IRender
{
public:
	Drawer(void);
	~Drawer(void);

	virtual void render()
	{
		DrawInfo->draw(X, Y, Z);
	}

private:
	int X, Y, Z;
	IDraw*	DrawInfo;
};
